Tutorials

Thirteen short chapters, one for each section of the panel, in the order you'd actually use them.

4:00
Chapter 01

The Panel Tour

A guided walk through the whole panel: the top bar, the ten left-hand sections, and the map's live zoom, pitch and bearing readout.

7:00
Chapter 02

Your First Scene

Search a place, drop waypoints, and build a full scene: from Create Scene to a finished, HD Finalize.

3:30
Chapter 03

Map Styles

Free, commercial-safe map styles, the licence badge, and stacking two styles as separate layers.

3:00
Chapter 04

Search

Why clicking a result only moves the view, and the pin button next to it also drops a waypoint.

5:30
Chapter 05

Waypoints and the Timeline

Moving, inserting and reordering waypoints, and hand-tuning the pacing of a flight on the timeline.

7:00
Chapter 06

Routes, GPX, and the Travelling Null

Drawing or importing a route, styling its draw-on, and parenting a vehicle to a null that follows it.

4:00
Chapter 07

Camera Modes

The three camera modes, what Arc Height adds to a flight, and what the lens slider really changes.

7:00
Chapter 08

Connection Lines

Arcing flight-path lines between two places, timed departures and arrivals, and a travelling null of their own.

4:00
Chapter 09

Labels and Helpers

Editable 3D text labels, plus Stick to Map and Keep Size on Zoom for your own artwork.

4:00
Chapter 10

Vector Features

Borders, rivers, lakes and regions from OpenStreetMap or Natural Earth, added as editable shape layers.

7:00
Chapter 11

3D Terrain and Buildings

Real elevation as a 3D mesh and extruded buildings by height band, all inside After Effects' own renderer.

4:30
Chapter 12

Finalize, Reopening, Delivery

Why Finalize only downloads what changed, and how to reopen and rebuild a scene weeks later.

2:30
Chapter 13

Settings, Keys and Licence

Map storage, label language, provider API keys, and moving your licence between two machines.